Society
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Human Dignity
AIDS Patients in Togo
This is Albertine. She is seven years old. Three years ago, she lost her mother and has lived with her grandmother ever since, her father has left them. Every noon she comes to have lunch in the ward. The girl seems to feel her strength ebbing away and has decided not to talk anymore. The children at this stage believe that the grown-ups can prevent death but see that they’re not doing so. Thus, they seal themselves off and retreat into their own world. And when this happens, Sister Marie Stella and her team prepare the children for death, just as they do with the grown-ups. Albertine was allowed to chose a dress from the dressmakers for the Christmas celebration.
Play trailer
Curriculum-centred and oriented towards educational standards
Matching
Inclusion
Madita is eleven and blind. She does not want to go to a special school but to a regular grammar school. She says she feels "normal" there. Jonathan is eight and has a walking disability. He likes going to the school where he lives. Here, his best friend sits next to him. Max Dimpflmeier, a teacher who is severely deaf, explains that school life is not easy. Quote Max Dimpflmeier: "You don't want to attract attention, you want to avoid saying that it is necessary for you that 70 people adjust to your situation." People on their way to inclusion.
Blogging
The weblog or blog, for short, as a medium is not much older than this century. Blogs came into being in the World Wide Web as ’messages from below’, as web pages from web creators who wanted to share their view of the world with the world. They are short notes, long texts, pictures, videos, which are posted loosely and at random intervals to the world for an undefined public.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
