


46500932 / 55500688
Musikinstrumente
Streich-, Schlag-, Tasten- und Blasinstrumente
Der Mensch kennt sie seit der Altsteinzeit. Es gibt sie in klein und in groß. Sie werden gestrichen, gezupft, geschlagen, geblasen. Die Rede ist von Musikinstrumenten. Der Film stellt die verschiedenen Instrumentengruppen vor und deren charakteristische Klangfarben. Der Aufbau der jeweiligen Instrumente wird anschaulich erklärt. Die Mitglieder eines Schulorchesters stellen ihre Instrumente vor und zeigen, welche Töne man ihnen entlocken kann. In Verbindung mit dem umfangreichen Zusatzmaterial (Arbeitsblätter, Glossar, Testfragen) lässt sich das Medium hervorragend im Unterricht einsetzen. Die Testfragen, das Glossar und die interaktiven Aufgaben wurden mit H5P erstellt und können ohne weitere Software verwendet werden.
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Curriculum-centred and oriented towards educational standards
Matching
Mobile Learning II
Oh, what’s that? Original soundtrack Thissen: “As our children grow up in a media world and naturally handle the media, they should also be a topic in school.“ An older child says the point is that they don’t just load down apps but create things themselves that haven’t existed so far. Hi, I’m Jana. A propeller hat. I’ll put it on. Now I’m no longer a simple rhino, but a flying rhino. Original soundtrack Thissen: “It’s exactly the great flexibility of tablets that promotes very personalised and adapted learning.” Original soundtrack Welzel: “It’s fascinating to see how the children grow with their products and how they always want to improve them.” The Westminster Abbey is a church in London for the royal family. Original soundtrack Welzel: “And?“ They think it is ok.
Stalking
n Germany, 12 % of all federal citizens are pursued by a stalker once in their lives. And not only celebrities are among their victims! Everyone may be confronted with such a situation.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.