Biology

4677067 / 5564362
Elephants
Anatomy, Sense, Behavior
Elephants belong to the order of Proboscidea.
On the one hand they are classed with the highly developed mammals, on the other hand we consider them quite primeval animals. Which is not too far out because a near relation, the mammoth, still lived during the last ice age. They developed from the stegodonts already during the Pliocene and their evolution can be traced back about 50 million years.
Today elephants count among the animals threatened by extinction worldwide, and only two subgroups with one species each are left; the African and the Asian elephant.
Their worldwide dissemination, like at the Tertiary period and the ice age, has long been a thing of the past.
The relationship between man and elephant varies widely. In mythology and in Hinduism and Buddhism they are sometimes idolised. The image shows the god Ganesha, one of the Hindu gods.
In other areas the elephant symbolises wisdom, strength and power.
Curriculum-centred and oriented towards educational standards
Matching
Seal of approval
Quality seals such as the "Bio-Siegel", "Blauer Engel", "Stiftung Warentest" and up to 1,000 other seals represent characteristics such as sustainability, health or safety with regard to a product, a service or even a company.
Product Piracy
Counterfeiting takes place in almost all economic sectors – textiles, watches, car parts, machine parts, tools, accessories, software and medicines. Some counterfeits are easy to recognise, others are so well-executed that even experts have difficulty distinguishing between original and imitation. This DVD covers the development of a product from idea to manufacture. Once a product has become a trademark, product pirates appear on the scene.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
