Mathematics

4664222 / 5553661
All Is Number
Sometimes Irrational
“All is number“, this saying already applied in the 5th century B.C. when the brotherhood of the “Pythagoreans“ was founded. Natural, rational and irrational numbers have been an important concept since the creation of the Bible, throughout antiquity up to our modern times. The Fibonacci Numbers, for example, have not only found their use as a numerical pattern in mathematics, they have also been immortalised in art and painting. In this film different and amusing approaches to mathematical methods and processes are illustrated with vivid images, which facilitate pupils’ understanding. In many things that we handle every day fascinating numerical proportions are hidden. Squaring the rectangle and the circle play an important role thereby. Since Greek antiquity the Golden Ratio has been considered to be the epitome of aesthetics and harmony. Together with the extensive accompanying material the DVD is ideally suited for use in the classroom.
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Curriculum-centred and oriented towards educational standards
Matching
Ceramic
Ceramics are indispensable in our everyday lives. We eat from ceramic plates, drink from ceramic cups, use tiled ceramic bathrooms. But how is ceramic manufactured? The film reveals the secrets of this fascinating material! We get to know more about the beginnings of ceramic in the Old World of Egypt and Mesopotamia, about Greece, China and Rome. We gain interesting insights into the valuable earthenware and are also shown the exquisite further development of the "white gold". Today this versatile material is irreplaceable in industry, too. Whether in space or as an easily compatible substitute in medicine, ceramic is applied in many places.
Blogging
The weblog or blog, for short, as a medium is not much older than this century. Blogs came into being in the World Wide Web as ’messages from below’, as web pages from web creators who wanted to share their view of the world with the world. They are short notes, long texts, pictures, videos, which are posted loosely and at random intervals to the world for an undefined public.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
