Biology

46502161 / 55501786
Genetic Code Sun
Deciphering the Code of Life
Life on Earth assumes a large variety of shapes. There is plant life and animal life. Protozoa live alongside human beings, ants alongside fish and elephants, a blowball alongside a cactus.
At first glance, the creatures living on Earth do not seem to have much in common. There are various manifestations of life in terms of characteristics and appearance. Is it possible that this impression is wrong? Is there something that all these creatures have in common in their internal structure? This is hard to believe if you compare a plant with an animal.
Let’s take a look at two more creatures: an ape and a human being – what do these two species have in common?
It is easy to find some differences and some similarities. Monkeys and humans have a similar body structure and similar limbs. In spite of that, we can clearly distinguish an ape from a human being. Where do these similarities and differences come from?
Genetics provides answers to these questions. It is the science of heredity. The term “genetics” stems from the ancient Greek word “genesis” – “origin”.
Curriculum-centred and oriented towards educational standards
Matching
Internet Addiction
The film consists of two parts. The first part is the 15-minute short film “In the Net”. It describes the problem of excessive Internet use in a humorous way, in particular the risk of losing touch with reality when chatting. The second part illustrates with three real persons how Internet addiction can develop and the problems encountered by those who are afflicted. The authentic statements are commented by an experienced therapist. For many pupils, the issues addressed here are related to their everyday lives. What is a “sensible” use of the Internet, where does pathological addiction start? In contrast to addiction to alcohol, nicotine or drugs, the public seems to be largely ignorant of the problem of this addiction, which is not related to any substance abuse. The film provides material for discussion in the classroom (crossdisciplinary) and can be used as a basis for the formulation of prevention strategies.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
