Politics / Civics
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The European Parliament
EU Laws
The European Union is a union consisting of 27 European states. Currently its population comprises about 500 million inhabitants. 17 of these states have a common currency. Its aim is a pan-European area of freedom, security and justice. The European Parliament is elected every five years by the EU citizens and is thus the only directly elected body. The European Parliament shares its legislative function with the Council of the European Union, wherein the governments of the individual member states are represented, and the European Commission, which represents the interests of the EU as a whole. These three institutions together develop the political strategies and legislative provisions which are applied throughout the EU. The European Parliament ensures uniform pan-European regulations. Citizens profit from them for example for data protection, for mobile tariffs, for working and living in Europe and much more besides! Together with the extensive accompanying material the DVD is ideally suited for use in the classroom.
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Curriculum-centred and oriented towards educational standards
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Blogging
The weblog or blog, for short, as a medium is not much older than this century. Blogs came into being in the World Wide Web as ’messages from below’, as web pages from web creators who wanted to share their view of the world with the world. They are short notes, long texts, pictures, videos, which are posted loosely and at random intervals to the world for an undefined public.
Youth Movement
Dancing until your feet hurt: Here, at the meeting on the Hoher Meissner near Kassel, 3,500 participants from Boy Scout associations, youth and Wandervogel groups from all over the German-speaking region have gathered. They want to celebrate, simply get to know each other and commemorate a historic anniversary.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
