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Hansa
League of Towns and Economic Power
Since the 11th century the population in Europe was growing. The reason for it was, among other things, an increase in agricultural production due to a good climate. A period of town foundations began which lasted over 300 years. The trading settlement of Lübeck was founded in the Baltic Sea region as a rival to Schleswig. Due to its favourable location the new town rapidly attracted more and more merchants. The revenue from trade clearly exceeded the taxes from the peasants and therefore the rulers encouraged trade. The growing population in Europe could not or did not want to provide themselves with locally available products. As a result, long-distance trade became an increasingly profitable business. Especially the upper sectors of the population were supplied with luxury goods.
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Curriculum-centred and oriented towards educational standards
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Inclusion
Madita is eleven and blind. She does not want to go to a special school but to a regular grammar school. She says she feels "normal" there. Jonathan is eight and has a walking disability. He likes going to the school where he lives. Here, his best friend sits next to him. Max Dimpflmeier, a teacher who is severely deaf, explains that school life is not easy. Quote Max Dimpflmeier: "You don't want to attract attention, you want to avoid saying that it is necessary for you that 70 people adjust to your situation." People on their way to inclusion.
Stalking
n Germany, 12 % of all federal citizens are pursued by a stalker once in their lives. And not only celebrities are among their victims! Everyone may be confronted with such a situation.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.