

4669654 / 5560324
Light
Properties and Experiments
"At night all cats are black." – all of you will probably know this figure of speech. Light is involved or rather a situation where little light is available. In order to be able to see well we need not only keen eyes but above all light. Although our eyes adapt to dark surroundings, we hardly see any colours anymore and perceive only the silhouette of the cat or any other object. Light is the visible part of electromagnetic radiation and consists of tiny mass particles. The so-called photons move at extremely high speed and carry an immense amount of energy. We cannot touch it but feel and observe its effects. Light is a precondition for us to be able to take photos, watch a film or view something under a microscope. A lot of fascinating natural phenomena – for instance a bright blue summer sky or a rainbow – are based on light. Without light, life could not have evolved on earth. Light is energy – the chlorophyll of plant cells or solar panels can convert it into other forms of energy. Today we know what light energy is, what effects it produces and how it can be used.
Play trailer
Curriculum-centred and oriented towards educational standards
Matching
Blogging
The weblog or blog, for short, as a medium is not much older than this century. Blogs came into being in the World Wide Web as ’messages from below’, as web pages from web creators who wanted to share their view of the world with the world. They are short notes, long texts, pictures, videos, which are posted loosely and at random intervals to the world for an undefined public.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.