Informatik, Lehrerfortbildung
46505111 / 55505039
Auf dem Weg zum Metaverse
Definition, Technik, Möglichkeiten
Mitten in einer Schulstunde den Mount Everest besteigen, oder eine Raumfahrt unternehmen? Das Metaverse, das Web 3.0, macht es möglich.
Der Film beschreibt die Entwicklung des Internets hin zum dreidimensionalen Raum, genannt Metaverse. Unterschiedliche technisch konstruierte Plattformen und virtuelle Welten werden miteinander verbunden. Sie sind so ausgerichtet, dass Menschen sich von überall dort treffen, miteinander kommunizieren und agieren können. Im Film werden Fachbegriffe definiert und praktische Beispiele demonstriert. Technische Voraussetzung sind ein Computer, Laptop, Tablet oder Smartphone in Kombination mit einer VR-Brille.
Lehrplanzentral und an den Bildungsstandards orientiert
Passend dazu
Resuscitation
It can happen to anyone – of any age, in any place, at any time. Sudden cardiac arrest may quickly prove fatal. Immediate action is called for! Just remember: Check Call Press Anyone can do it. You can't do anything wrong!
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
Product Piracy
Counterfeiting takes place in almost all economic sectors – textiles, watches, car parts, machine parts, tools, accessories, software and medicines. Some counterfeits are easy to recognise, others are so well-executed that even experts have difficulty distinguishing between original and imitation. This DVD covers the development of a product from idea to manufacture. Once a product has become a trademark, product pirates appear on the scene.

