Biologie

4675542 / 5563690
Pubertät
Erwachsen werden
Die Zeit zwischen Mädchen und Frau, zwischen Junge und Mann ist aufregend und extrem. Mal geht es auf, dann wieder ab. Es ist eine Zeit der Gegensätze und Launen, Irrungen und Wirrungen. Man nennt sie: Pubertät. Biologisch zeichnet sich die Pubertät durch die Veränderung der primären und sekundären Geschlechtsmerkmale aus. Der Reifeprozess verläuft bei Mädchen und Jungen unterschiedlich. Wenn Kinder in die Pubertät kommen, entsteht im Gehirn eine neue Ordnung. Früher dachte man, dass das Gehirn im Alter von sechs Jahren ausgebildet sei. Heute weiß man, dass das Gehirn während der Pubertät noch einmal ganz neu umstrukturiert wird. Die Meinung der Erwachsenen wird plötzlich nur noch sehr ungern akzeptiert. Dafür suchen Jugendliche nun verstärkt Rückhalt bei Gleichaltrigen. Unser Unterrichtsfilm zeigt die Erfahrungen von Mädchen und Jungen sowie Eltern auf. Der Unterrichtsfilm ist gemeinsam mit dem sehr umfangreichen Unterrichtsmaterial (klassische und interaktive Arbeitsblätter sowie Testaufgaben) bestens zum Einsatz im Schulunterricht geeignet.
Trailer abspielen
Lehrplanzentral und an den Bildungsstandards orientiert
Passend dazu
Podcasting
Today, the use of new media has become a matter of course not only in everyday life – schools and teaching, too, benefit from the new technologies and methods, which support active and independent learning. Especially in computer science, ethics and language courses but also in all other subjects, modern media are a valuable pedagogic and didactic asset. This DVD uses the example of podcasts to demonstrate how the possibilities opened up by new media can be applied in the classroom and how the pupils can be taught to handle them in a competent and target-oriented manner. The film is aimed at supporting the use of podcasts at school and encourages making them. This also requires the ability to find information on the Internet and assess it. The film informs on the functionality of podcasts and technical background as well as on the teaching and learning possibilities offered by podcasts – ranging from specific contents to superordinate learning targets such as the advancement of creativity and team spirit. The DVD is a useful support for teachers applying new media and wishing to show their pupils how to handle Running Time: 20:29 ms them in a sensible way.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
Mobile Learning II
Oh, what’s that? Original soundtrack Thissen: “As our children grow up in a media world and naturally handle the media, they should also be a topic in school.“ An older child says the point is that they don’t just load down apps but create things themselves that haven’t existed so far. Hi, I’m Jana. A propeller hat. I’ll put it on. Now I’m no longer a simple rhino, but a flying rhino. Original soundtrack Thissen: “It’s exactly the great flexibility of tablets that promotes very personalised and adapted learning.” Original soundtrack Welzel: “It’s fascinating to see how the children grow with their products and how they always want to improve them.” The Westminster Abbey is a church in London for the royal family. Original soundtrack Welzel: “And?“ They think it is ok.

